

(or as random as "spawn between point A and point B" can be)


What I'm doing is literally spawning in blocks for a player to destroy which are 32圆4 pixels in size and upon a block being destroyed a new one spawns in but the location of where it spawns within the room is "random". My issue I'm running into is that since I have no speed or movement of any kind on these objects, that they keep spawing on top of each other. Alright, so I figured out how to randomly spawn objects within basically a square area in which I want them to spawn, as well as how to trigger a spawn and control the rate at which they spawn at.
